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- WizKids: Born to run | Poison Agendas | Fallen Angels | Drops of Corruption | Aftershock | A Fistful of Data
Seria 7000: Shadowrun Third Edition | 7001 | Shadowrun Gamemaster Screen | Shadowrun Quick Start Rules
Seria 7100 - Dodatki: Shadowrun: Where Man Meets Magic And Machine | 7101 | SR1 GM Screen | Sprawl Sites | Katalog Ulicznego Samuraja | Paranormal Animals of North America | The Grimoire — The Manual of Practical Thaumaturgy, 14th Edition, 2050 | Virtual Realities | Rigger Black Book | Shadowbeat | Shadowtech | Paranormal Animals of Europe | Corporate Shadowfiles | Fields of Fire | Lone Star | Prime Runners | Bug City | Corporate Security Handbook | Cybertechnology Awakenings | Threats | Portfolio of a Dragon: Dunkelzahns Secrets | Underworld Sourcebook | Cyberpirates! | Corporate Download | Man and Machine | The Year of the Comet | Threats 2
Seria 7200 - Opis Świata: Seattle Sourcebook | Native American Nations Volume One | London Sourcebook | Germany Sourcebook | Universal Brotherhood | Neo-Anarchists Guide to North America | Native American Nations Volume Two | The Neo-Anarchists Guide to Real Life | Dodatek California Free State | Tir Tairngire | Dodatek Tír na nÓg | Denver: The City of Shadows | Aztlan | Target: UCAS | Target: Smugglers Havens | New Seattle | Target: Matrix
Seria 7300 - Przygody: DNA/DOA | Mercurial | Dreamchipper | Queen Euphoria | Bottled Demon | Harlequin | Dragon Hunt | Total Eclipse | Imago | Elven Fire | Ivy & Chrome | One Stage Before | Dark Angel | A Killing Glare | Celtic Double Cross | Eye Witness | Paradise Lost | Divided Assets | Double Exposure | Harlequins Back | Running Short | Super Tuesday! | Shadows of the Underworld | Predator and Prey | Misje | Mob War | Blood in the Boardroom | Renraku Arcology: Shutdown | First Run | Corporate Punishment | Brainscan
Seria 7400: Sprawl Maps
Seria 7600: Into The Shadows
Seria 7700: High Tech and Low Life - The Art of Shadowrun
Seria 7900: Shadowrun Druga Edycja | SR2 GM Screen | The Grimoire - The Manual of Practical Thaumaturgy 15th Edition, 2053 | Virtual Realities 2.0 | Shadowrun Kompan: Poza Cieniami | Shadowrun Companion: Third Edition | Rigger 2 | Magic in the Shadows | Cannon Companion | Dodatek Matrix
Seria 10600: The Year of the Comet | Target: Awakened Lands | Threats 2 | Target: Wastelands | Wake of the Comet | Shadows of North America | Shadowrun Companion | New Seattle | Magic in the Shadows | Cannon Companion | Shadowrun Third Edition | Rigger 3 Revised | Man and Machine | State of the Art 2063 | Survival of the Fittest | Dragons of the Sixth World | Sprawl Survival Guide | The Shadowrun Character Dossier
Seria 25000: Shadows of Europe | Mr. Johnson’s Little Black Book | State of the Art: 2064 | Loose Alliance | Shadows of Asia | Shadowrun GM Screen and Critters Sourcebook | Shadows of Latin America | System Failure | Running Wild
Seria 26000: Shadowrun Fourth Edition | Shadowrun Fourth Edition Hard Cover | SR4 GM Screen | On the Run | Shockwaves | Street Magic | Runner Havens | Arsenal | Emergence | Running Wild | Augmentations | Corp Zones
Sprawl Sites (1990) Edytuj
Authors: Boy Peterson, John Faughnan & Mike Stackpole
Number: 7103 [1-55560-119-7]
Pages: 128 (incl. 8 color)
Sections: Introduction, Life on a Limb, Location Archetypes, Sprawl Encounters, Archetypes & Contacts, Sprawl Law, Credsticks and IDs
Overview: A mixed blessing. First off, let me say that most of this book is for gamemasters only, not for the players. The new contacts are useful if you’ve gotten bored with the ones in the basic rules, as are the archetypes. The Location Archetypes are not, as you may think, character archetypes with appear at specific locations, but instead these are maps of "typical" buildings. This section is definitely the most useful of the book, as it gives an idea of what a typical bar, shop, office, or house looks like, and who you can expect to find there when you get inside. Maybe Americans have less use for it, as I expect these things were based on 1980s/1990s American buildings, but I guess that non-Americans will find it pretty handy. The least useful bit is the Sprawl Encounters section. This provides the gamemaster with a few tables to roll dice on, and then a reference to the 132 encounters listed on the next pages. The encounters are a bit too far worked out to be true encounters, and too little worked out to be useful as short adventures. The best use for them would be as something to base home-written adventures on, I feel. The chapter on laws is also featured (and expanded) in Shadowtech, but Sprawl Sites still has some useful bits here, namely the enforcement ratings. Finally, the credsticks bit is included (and again expanded) in the Neo Anarchists’ Guide to Real Life.
Comment: "Sprawl Sites had a couple of nice bits in it, including usable floor plans and a few good adventure seeds, but not enough for its length."
Notes: A bit strange, this one: on all FASA price sheets I’ve seen, it is marked as "Sprawl Sites One," but I’ve not heard of a "Two" so far...? Anyway, it’s out of print now.
GURTH (1-5): Grafika/Zawartość/Łatwość użytkowania/Okładka/Całość