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Author: James D. Long
Status/Availability: out of print/rare
Plot: A talismonger hires the PCs as bodyguards for a meeting at which he plans to sell a powerful magical item. From the start, the meeting goes wrong when the person they meet there, a mercenary called Blackwing, who has been hired to retrieve the item for some Tir Tairngire nobles, is not the one the talismonger expected. Lone Star moves in to arrest Blackwing, and a firefight follows, leaving the PCs in possession of the item. They now have to try and dispose of it while everyone is after them—Blackwing, Lone Star, and the late talismonger's friends. They learn that a dragon, Geyswain, can destroy it, but the one they're told is interested only wants it for his own, personal gain—but they don't know this, so they give the item to him. The PCs then meet a great feathered serpent who tells them to get the item back and give it to her instead. They now have to join up with Blackwing to defeat Geyswain while Lone Star again moves in to arrest everyone.
Thoughts: I'm not thrilled with this adventure, but I can't really put my finger on the reason. It's not a bad adventure as such, but it's not brilliant either. "Very average" may be the best description. Also note that there is a way to destroy the bottle in a way the author didn't think of: shoot it into space. Last time our group played this adventure, somebody had the brilliant idea to simply put it on a semi-ballistic and be done with it. We cut the adventure's length by at least half that way (and annoyed the gamemaster, who hadn't expected this move either).
Similar Products: none
Survey Rating: 6.1 (22 votes)